Pipeworks has some experience with Terraria, having worked on the re-write on mobile and console.Įither way it looks like we won’t see Terraria: Otherworld for quite some time.
The new developer revealed to be taking the reins from Engine Software is Pipeworks.
After taking a good hard look at everything, we feel that a new and fresh start/direction is the only way Otherworld will ever reach its full potential at this point.” Re-Logic has possession of the game (code, art, sounds, etc.) as it exists today, and we have been examining the array of options available to us to get TOW to a place to where we can confidently deliver on the vision and expectations we all have for this game. “As a result, we have made the decision to move on from having Engine Software continue development of Terraria: Otherworld. “As much as we hate to say it (and in spite of all of the reforms we tried last year) – the current state of is still equal parts far from that vision and well behind schedule,” wrote Re-Logic in a forum post. We haven’t really heard anything about the new game since then, and today Re-Logic has revealed why: things are woefully behind schedule, and Engine Software has been replaced with another developer.
Way back in 2015, Terraria developer Re-Logic announced Terraria: Otherworld, a kind of spin-off of the original game in development by Engine Software. If a new Terraria title was on your list of most-anticipated games, however, you'll have to go ahead and find something else to look forward to.The reason we haven’t heard anything about Terraria: Otherworld since 2015 is the game is woefully behind schedule.
"As a result, we have made the decision to terminate development of Terraria: Otherworld."įortunately, Terraria's base game is still being worked on, with updates for PC coming in the near future and mobile and Switch versions receiving updates as the year wears on as well. "Progress has absolutely been made during that time - but unfortunately, a very thorough status review of the game versus its intended design showed both the Re-Logic and 505/Pipeworks teams that things were quite a bit further away from the finish line than we had imagined," continued the post. In an official post on the Terraria forums, Re-Logic stated that the team had a "clear vision" of the game, but that inspire of all the team's efforts, the game's current states "remains equal parts far from that vision and beyond behind schedule." Unfortunately, development woes plagued the title, with Re-Logic having suggested that even swapping studios didn't really alleviate the issue.
It was to be a more strategic-focused affair with RPG elements such as skill trees and new tower defense mechanics. Terraria: Otherworld was supposed to act as a full-fledged expansion released as its own game, giving players the hefty task of purifying the "Corruption" from the world by activating special towers that would nullify the blight and keep it from spreading any further. This may not come as a shock to the project's followers, especially after developer Re-Logic booted Dutch developer Engine Software and decided to go with studio Pipeworks instead, but it's still an unfortunate turn of events for the popular sandbox and survival game. Terraria: Otherworld, originally announced back in February 2015, has officially been canceled. Sometimes, you have to let them steer the ship. It's the double-edged sword of having a community whose passion borders on fanatical. If you're a big Terraria fan patiently waiting for the latest spin-off title to release, you may want to sit down for this one. Terraria 2's actually been in various phases of planning for quite some time, but Spinks decided that his fans were right: he still had unfinished business with Terraria 1.